This was a 18-week long end of studies internship for my Digital Arts and Entertainment bachelor.
Larian Studios is a Belgium game studio well known for their RPG-games and the Divinity Series.
During my internship I worked as part of the tools team maintaining and expanding the in-house engine and editor.
Working closely together with other programming departments, Quality Assurance, artists and designers.
Most used technologies contain C++, C++/CLI, C#, .NET, WPF and WinForms.
Special thanks to the tool lead Sebastiaan Sprengers, the tools team and everyone at Larian for guiding me and helping me become a better tool developer during this internship