PBR

Meshes and textures game ready for physically based rendering.
Unreal Engine
3DS Max
Substance Painter
Photoshop

High poly mesh baked onto low poly mesh.
Meshes made in 3DS max and baked in Substance painter.
Textures made in Photoshop.
Presentation and rendering in Unreal Engine 4.
Live demos from Sketchfab.

M2 Framethrower
Phone 1920
Sketchfab

My Sketchfab

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